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HoursMinutesSeconds
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Digits can repeat. Leading zeroes count.

How to play

Enter six digits as hours, minutes and seconds. Tap a box to replace a digit.

Use a valid time: 00:00:00–23:59:59.

Green: right digit, right place. Yellow: right digit elsewhere. Grey: absent or an extra copy.

The arrow compares the whole time: earlier or later on the same 24-hour day.

From the clock to the stars

Explore ancient clocks, 12- and 24-hour time, angles, deep time and what a distant observer would see when looking at Earth.

Read the time and base 60 deep dive →

Why sixty? A friendly look at sexagesimal

Sixty has a useful party trick: it divides neatly by 2, 3, 4, 5 and 6. Handy when you want halves, thirds or quarters without a trail of fractions.

Seconds roll over at 60, and minutes do the same. After 00:59:59 comes 01:00:00. That carrying is the base 60 idea hiding in your clock.

An ordinary clock mixes systems: hours here run from 00 to 23, so this is a time game inspired by base 60, rather than three pure base 60 digits.

Angles share the habit: one degree contains 60 arcminutes, each with 60 arcseconds. A circle has 360 degrees.